The dead on target rule for C++ polymorphism is that when one class, named A is derived from or “inherits” another class, named B, A set up do anything that B can do, thus it can store pointers to A in var iables say as B. Here are examples for and the definitions of the triad types of polymorphism. If you were to have a base class named shape, polymorphism lets the programmer define different and separate circumference methods for any chassis of derived classes, such as circles, rectangles, and triangles. No matter what the shape o...If you lack to get a full essay, order it on our website: OrderEssay.net
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